Portfolio Review: My Childhood Imaginary Friends, Judged as Design Collaborators
The following is filed from the archives of the Hinaga Imaginary Studio, operational circa 1988–1994, staff of six, payroll: none.
People talk about their first design job like it was an internship or a community college course. Mine was an invisible staff of six, headquartered in the backseat of my mom's Tercel, producing work on a deadline of whenever my mom said we were leaving. I recently conducted a retrospective portfolio review of my former colleagues, and the results are not flattering for everyone involved.
S Tier: Captain Whistle
Captain Whistle was my flagship collaborator — a six-inch-tall adventurer who lived in the dashboard vent and wore, as far as I could render him, a tiny trench coat and a headlamp. His visual identity was impeccable. One silhouette, instantly recognizable, infinitely reproducible. He appeared in every story arc, adapted to every setting (beach, grandma's house, the DMV), and never once broke character.
That's brand consistency you can't teach. Most agencies would kill for a mascot with that kind of uptime. Captain Whistle never had a rebrand because he never needed one. Legend.
A Tier: The Motts
The Motts were a trio of siblings — Globb, Snib, and the mysterious Third One — rendered exclusively in blue. Not a blue palette. Blue. Everything. Skin, clothes, hair, opinions.
Here's the thing: it worked. Monochromatic design is a bold, confident choice, and the Motts committed so hard that they became shorthand for an entire mood. If a story needed to feel like a rainy Saturday, the Motts showed up. My only critique, twenty-five years later, is the same one I'd give any junior designer: when everything is blue, nothing is blue. Expand the palette, kids. Snib was ready. Globb was not.
B Tier: Mrs. Quibble
Mrs. Quibble was my business-friend — an adult who took my ideas seriously, which is a role I now realize I was outsourcing before I knew what a creative director was. Her design was strong: sensible glasses, a cardigan, a briefcase that was actually a saltine cracker box (great texture work for a six-year-old).
She lands in B because she was a collaborator, not a creator. Mrs. Quibble never pitched. She approved, questioned, and said things like "interesting, but does it scale?" — dialogue I'm fairly certain I stole from a TV commercial for office supplies. Essential team member. Not a portfolio-builder.
C Tier: Gary
Gary was a large, amorphous blob whose entire personality was "also there." His design was a gray oval. That's it. That was the whole deck.
I want to be gentle here, because Gary did show up to every session and never complained about credit. But at some point you have to ask what a teammate brings. Gary brought nothing, which — counterpoint — is a kind of minimalism. I've seen worse work defended in real critique sessions.
The Catastrophic Rebrand of '93
Every studio has its dark chapter. Mine was the year I decided Captain Whistle needed to be "more modern," which, at age eight, meant giving him sunglasses and a skateboard. The rebrand lasted four days. The trench coat came back. The headlamp came back. The skateboard was quietly retired to a corner of the imagination where retired brand assets go.
The lesson stuck, though: when a design is true, you can't improve it with trends. You can only damage it. I think about those four days every time a beloved logo gets a flat redesign and everyone's grandma is furious.
What the Invisible Studio Taught Me
Looking back, my imaginary friends were a first portfolio — a place to test visual identity, tone, consistency, and the crucial skill of knowing when a character has run its course. Every kid runs this studio. Most of us just forget to list it on our résumés.
So here's my pitch: dig up your old cast. The one with the weird outfit. The one who only existed in the car. Review them like professionals. I promise you'll find a better design instinct in there than any of us had at 25.
And if anyone finds Gary, tell him the review is out. He got C Tier. He'd probably say that's fine. It was always fine, with Gary. That was the whole problem.